Procedural City Generator - Schematic Maps
Create clean, structured, and visually legible modern city maps for your game worlds in seconds. Whether you are designing an open-world modern world RPG, a tactical strategy game, or an urban survival sim, this tool helps artists, level designers, and worldbuilders quickly map out major points of interest, district layouts, road networks, and filler architecture.
✨ Key Features
- Instant Settlement Scaling: Generate everything from sparse rural hamlets to dense metropolitan cities using configurable world presets (Hamlet, Town, City, and Chaos Mode).
- Flexible Grid Sizes: Tailor your map scale with adjustable grid dimensions ranging from 16×16 up to 32×32.
- Terrain Control: Shape your geography with customizable terrain options including Dry land, River, Lake, or a combined River + Lake layout.
- Customizable Road Networks: Control infrastructure density with Sparse, Normal, and Dense road generation options, complete with dedicated railway corridors and bridge placement.
- Intelligent District Zoning: Blocks automatically adopt distinct identities—such as Urban downtowns, Residential neighborhoods, Industrial outskirts, and Rural countryside—ensuring realistic architectural clustering.
- Smart Massing & Building Budgets: Multi-cell structures (like 9F and 24F high-rises) and unique landmarks (like hospitals, airports, and power plants) respect strict minimum dimensions and spacing rules, preventing unnatural clutter.
- Asset Count Panel: Keep track of your scope with a real-time inventory panel that breaks down exact placed building instances (e.g., 🏠 Countryside House ×43, ☕ Café ×11, 🏥 Hospital ×1) to give your 3D or 2D artists a clear asset production checklist. (Roads, bridges, water, plazas, and buffer tiles are cleanly excluded from the structure total).
- Multiple Editing Modes: Fine-tune your layout using Builder, Architect, or Manual Painting modes.
- High-Resolution Export: Download your finished layout as a clean PNG image complete with an integrated map legend, structure statistics, and your unique generation seed for easy sharing and version control.
🛠️ Perfect For
- Level Designers: Rapidly block out town layouts, major districts, and transit routes before building out 3D greyboxes.
- Game Artists & Producers: Instantly estimate asset production requirements and unique prop counts using the built-in structure statistics.
- Worldbuilders & Writers: Generate quick layout seeds to visualize community structures, geography, and placement of key points of interest.
No population or economic simulation systems — just pure, focused structural layout generation.
| Updated | 12 days ago |
| Published | 15 days ago |
| Status | In development |
| Category | Tool |
| Platforms | HTML5 |
| Author | originlessgamer |
| Genre | Simulation |
| Tags | 2D, City Builder, Game Design, Generator, Minimalist, Procedural Generation, Visualization |
| Content | No generative AI was used |





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